Because it’s garbage as far as mechanics go?
Now, now ... look whos talking about quality of arguments. -_-
and better alternatives wouldn’t even need to be figured out, they could just copy from better games.
That is exactly where you are wrong ...
It wouldnt need to be figured out so the game works as YOU want ... but it would need to be figured out for others. O_o
There are people who are resting aftere every encounter, since they simply want to ... and since Larian is gathering our gameplay data, i dare to presume that they know much better than we do how often are most people resting.
I presume not even you would expect them to tune game for minority.
Also, I hardly ever rest unless absolutely necessary
Me neither ...
Usualy when characters starts talking about needing rest i still have at least half resources unused. :-/
And to be honest i mostly dont use it not bcs i have some "rule" in my head, but bcs its much more fun to keep exploring world, than to go through the same speech i have seen allready dozen times ...
but that doesn’t change the fact that “Don’t like it? Don’t use it” is trash as an argument.
In my point of wiev, i traded quality for quality ...
What better did you people showed to support your opinion than "its suppose to be that way by rules this is based on, even if that dont follow them litteraly" or "i dont ike it" ? O_o
And making a mechanic meaningful ahold rely on self-restraint and some make-believe head canon about pretending the flaws aren’t there.
The point is that keep it as it is satisfy everyone ... except extremist that demand their restrictions as it seems. :-/
You want rest? You can.
You want rest later? You can.
You dont want to rest at all? You can.
I honestly believe that rest system will be adjusted, but not until all classes will be ingame ... and not until they gather enough data to see if there is any who really desperately need them more or less often.
From my point of view, so far it seem that Clerics needs them most.
This, of course, even trying to ignore that ignoring the rest system currently comes with its own set of issues, like the fact that in my last play through I hardly experienced any companion story progression precisely because off my habit of not resting very often
In that case you ignored your characters that was demanding rest.
Your choice. :P