Originally Posted by Pandemonica
Originally Posted by andreasrylander
Originally Posted by Pandemonica
Originally Posted by Maximuuus
I bought the game "minute 1" (day 1) because it's Baldur's Gate. Baldur's Gate is the best RPG of all time so I want BG3 to be the best RPG of all time.

I'm perfectly fine that the game is not a 1:1 but I was far from thinking that the game would be like this on many things.

From silly mechanics (i.e dipping in a candle, cows that climb ladders, kangaroos, eating pig head while fighting,...) to world design (no/useless worldmap, TP to fast travel, theme park feeling, such a resting system/camp), to combats (victory in verticality, tons of surfaces, no tactics at all), to itemization, to this random mmorpg style UI, to this ridiculous level of difficulty,...

Seriously, I would never have imagined this^^

But I'm still here playing the game after so many hours so it probably means that I'm fine with the game on many things and that I still hope it can suits more some of my expectations at release.

Which in a way proves my point about name recognition. I am not a fan of some of the things that are happening. Personally, I think it is a joke a Druid in bear form can climb at ladder. Haven't seen any kangaroos yet, but I am hoping (sorry a little sarcasm), fast travel doesn't really bother me, though I do wish maybe there was a chance to get engaged in a random encounter like in DA:O when using it. As for the level of difficulty, honestly I don't find it that difficult at all, if anything I wish they made the combat more difficult, and no I do not use barrels at all before you say it.

My whole point being that Larian is going to maintain surfaces, maintain barrels (I mean it is in all their games afterall), I actually like the verticality, but you can counter it easy enough. I mean there is some things personally I would like changed, that I feel make the game better. But I don't expect them to communicate what they are, or are not considering. I just don't understand where this whole idea that a developer is required to communicate their every intention to me as a customer. I really don't know any game developer who devotes their time to communicating that information in public forums. Generally I get their answers in patch notes, or very rarely in perhaps a latest news post.

They are not "required" to do anything, but I seriously hoped they would go above and beyond in all regards, including communication with the playtesters and fans. Do you not at least agree that communication would be preferable to radio silence? o_ô

I would, but I have also been in forums where the developers did not give the answers that some people wanted, and got death threats and doxxed. So I can understand their hesitation to possibly put their people through that. Also, this is not beta or alpha, it is early access so I see it as slightly different than playtesters. So I can patiently wait until I see if they changed some things in patch notes or latest news. I mean they addressed and modified the height modifiers which people were discussing, with no mention at all. So that at least shows they are getting informed of requests.

I can be patient too, I just have *hopes*. =)
I truly do hope they choose to communicate more, because I would love to know whether or not our input even matters to them. Like, is there even a point in suggesting some things, or are their minds entirely made up? Would love to know that.

Last edited by andreasrylander; 02/03/21 05:25 PM.