Originally Posted by crashdaddy
A solid narrative does not a classic make. Apart from that the points you mention are more or less what I said. The attention to detail and the sense that this world was really alive is what sold BG.

As for characters, don't forget this series had Quayle, Tiax, Jan Jansen and even Khalid. Sure, a few of these were comic relief, but look at a fan favourite, Edwin. He's a lawful evil Red Wizard straight up murderer. Yet he's also bumbling, pompous and very very funny. Bioware weren't afraid to write characters different from 'how they're supposed to be'.

Astarion shouldn't sound menacing at all. He should be *charming*. He's never tasted human blood, feasted on nothing but rats and insects for 200 years. He's pretty pathetic at the start of the game. But he maybe should have the potential to be menacing, show a hint here or there. So should Gale to think of it. I personally really hate bringing Astarion along as a character, but I do recognise he appeals to the "I can save him" tumblr crowd. Which is okay in my book. Why shouldn't someone with different interests to mine also be catered for?

The devil should instil wariness more than fear. He's not a demon, violence isn't his m.o. Like Innateagle says I think the companions' reactions are right pO most wary and Gale thinking he's clever enough to outsmart him. I hope it blows up in his face smile

I'm more a fan of the lore than the minutia of mechanics. I really don't care if they change a few things here and there. What excites me about this game is the lore and the possibilities. At it's heart it has Shar (possibly Selune too), Jeargal and the Dead Three, githyanki, mindflayers, the hells and devils, the Black Network, hints of the Shadow Thieves. This is the first game since BG that could only have been set in Faerun, rather than have that backdrop added like a coat of paint the way NWN 1 and 2 did. I'm pretty sure that of all the current companions Shadowheart is going to be the only one I take along on my first full playthrough of the main game.

I have a feeling also that WotC have learned from their mistakes and are going to integrate the lore of this game into campaign lore in a way they never did until recently.

Jan Jansen was spectacularly written as was Edwin. Old Bioware humor was very different and didn’t make characters sound silly as in BG3 and this was a time before dark fantasy was popularized by Game of Thrones. So it makes Larian’s writing even more inadequate. I think pathetic as you said was a very good description. Raphael doesn’t need to be violent, but should sound manipulative. They tried, but to me he is still comical.

I loved the political intricasses of the first games and i think Larian premise is creative and interesting. Who doesn’t like Mind Flayers? But im afraid the plot will probably derail into Gods battleground again.