As many mentioned, long rest, shall be divided into 2 different camp:
*Keep the current camp scene
*Moderate/Low chance to get ambushed while sleeping
*Consume rations/food (also food shall not recover HP, this will make the use of them)
-Inside (cave, dungeon, etc)
*Separate scene with the current environment or just a campfire on ground
*High chance to get ambushed while sleeping
This shall be the basics of long rest. They could even add more encounters chance, based on the more you rest (can be based on the fact your tadpole attracts monsters).
Last edited by Darkhain; 11/03/21 07:08 PM.