I concur on the disengage and mobility. First, Mobile is a "I just wasted a feat and all I got was this status effect" choice. Second, it's goofy that the only way to move away from an enemy without giving them an opening is to turn your back to the enemy and telegraph "I AM ABOUT TO JUMP", and do an exaggerated Olympic style leap. It feels like this should be the thing that provokes AoO, not prevent it... Next you'll tell me the only way to prevent AoC is to strip off your armor and clothes and rub your flesh against the enemy blades for safety.