I don't really know how this could be an option except if the options are :
- timer and game over
- no timer no game over

I'd definitely love timed events in the world for the sake of a living world but these 2 options wouldn't be interresting at all according to me.

The story is something else and we don't know it at all but I assume no one is really going to become (and play) a mindflayer.

It could be interresting if in exemple : the more you rest, the more the tadpole takes control, leading to specific interactions/dialogue restrictions, quests resolution and so on.

Something like a tadpole influence gauge that fills up when you rest. I think this could be amazing.

Last edited by Maximuuus; 25/04/21 01:35 PM.