Originally Posted by GM4Him
So let me ask you, why would Larian have to make Shove a Bonus instead of an Action to make it work well in a video game?

Because they think 1 action per turn is not enough.
I think they want something more "dynamic" than Solasta.

They failed according to me but I guess that's why they changed a lot of action to bonus action (and create new ones) and/or give us easy advantages.

Wrong answer to an idea that (can) make sense.

Last edited by Maximuuus; 25/04/21 02:57 PM.