Well, I personally like the hit dice aspect of 5e. Ironically, I've suggested that before and people hated it, but that would certainly limit short rests.

Listen, you have to limit Long Rest and Short Rest somehow. That's why WOTC did in the first place for 5e. Hit dice limited short rests, and the fact that a long rest is end day is supposed to limit it in the game.

So, either Larian needs to put SOME sort of timed events in the game based on how many long rests you take, which makes sense based on the story, which is what a normal DM would do, not letting their players just spam long rest without consequences, OR you have to put some kind of prerequisites on long rest.

If you don't limit them, you can abuse them, and other aspects of the game become meaningless which is what we have now.

Last edited by GM4Him; 30/04/21 10:21 AM.