Pathfinder has a low completion rate because they wrote an ending halfway through. It's a completely different game after you rule a kingdom. What were they thinking? I just retired my level 9 Wizard as king and never touched the game again. If I want to play sim city I'll be sure not to look for that in an RPG.
Enemy stats were also ridiculous, but the underlying core gameplay was really solid.
I wonder why they put so much pressure on managing something other than the team. I don't remember rpg games where castle / kingdom management or something else was well done or more importantly well received by players. I have a feeling that some developers love to shoot their feet (Obisidian isn't better). How good that Larian has announced that they are not going to introduce something like this.