Also, the game obviously needs a better tutorial. Maybe a more laid back one, where you're not trying to escape a burning, flying, devil- and mindflayer-infested ship that is in hell and so can focus more on learning the mechanics instead of the spectacle.[/quote]
Like maybe the point at where you are about to get captured by the Ghaik ? While running for your life based on your origin trait, or wilderness if you are a Druid, you can learn:
Skills like jump, hide, shove, help
Skill proficiency checks
Key Terms and definitions
Casting Spells for those that are casters
Cantrips vs spell slots
THAT I think would be an excellent tutorial as it would help tie in the story element instead of you just wake up on the Nautiloid.