Originally Posted by footface
If a DM didn't allow feats, I'd walk.
I left a campaign after the DM told us the lucky feat was banned because of our halfling using lucky. The DM wanted to consider lucky unfair for combat.

Every encounter in the campaign was deadly and we had been barely scraping by. (Had been losing 1 character per session, the DM rolled all Death Saving Throws behind the screen). We also weren't allowed to use the Help action because that would be "the easy way out".

Banning lucky broke my patience.