Points for the short list there regarding controls! total agreement

In addition to those 9 I'd like to add...

10. The Camera: The orbital cam should rotate with a Right-Click by default (along the Z axis as well!) and I'd like the camera to orient on the party leader by default or on a selected character when their portrait or avatar is double-left clicked. The camera should not be able to roam outside a character's field of view, but have a radius determined by the selected character's line of sight. That would not only help with the general party controls, but also for maintaining a role for scouts within the game, as well as for heightened suspense, realism, and interest when exploring the various environments.