Huh? Saradush had day & night cycles, you can even see it on YouTube videos. Night enables many unique things ... infravision, enhanced stealth, Ring of Shooting Stars, will-o-wisps, glowing potion bottles, peeping frogs, ladies/gentlemen of the evening, shadows, etc. Back to the original topic, Baldur's Gate is really two different cities, one under the sun and one under the stars. I do hope we get to see both!
Glad to see we have people who actually played BG2/ToB
<The absence of a visible time reference is a flaw in any game claiming to be a RPG>. Yup, hit the nail right on the head.