The lack of communication compaired to some other companies is very underwhelming. @Vometia
Its not to put down Larion but it just comes off that way when they don't stand out and interact more with the community. A lot of developers are more forward and interactive with players of there games. While not all of them are Electronic Arts being a prime example of bad habbits. Where you get companies like square and blizzard while they are larger companies the people they have working on a any specific game tend to be around the same numbers as bg 3 has overall if not a little less. Larion is one of the few developers that seems to be lacking in regular weekly/bi-weekly communication with its players through out the EA/Beta phase of developement.
We get spurts where they briefly respond to patch bugs ect but general community response is just not good when you compare it to other companies. It feels like they need to be more engaged even if its a 1 hour Q&A stuff like that to keep people engaged and keep them up to date where things are. While its nice to keep somethings under wraps its also good to provide teasers and news updates to engage people. Ive been up and down on ratings since the release of the game on how I have felt about it from a 10 to a 4 then up to a 7 and now down to a 3 on reviews and most of this is purely based on lack of communication and what feels like incredibly slow updates when you compare it specifically to games in the same genra.
If I was looking at what makes or breaks a game long term and replay-ability the ability to keep people engaged is a big part of that. Patching bugs releasing new content or updates on a regular basis prevents people from deviating from a game and losing interest.