Originally Posted by CJMPinger
Honestly, I am genuinely unhappy with that in DOS2 cause there really isn't any reason why those two other people (or three if you start as a custom) wouldn't have joined you. Even with the godwoken thing, every seemed content to join you and the goal in act 1 was survival and escape.
As I said "But even there the situation could be improved in the 1st Act itself."
And that could be achieved quite easily by adding some inner rules for the Fort Joy, like "prisoners are not allowed to gather in groups more than 4" + more guards with a script that would make them intervene, if we would spend too much time around a fifth person with all our characters. After the Fort the Seekers could ask for some help with numbers. And then companions could die while helping the Seekers, not during the Malady spell.

Last edited by Zellin; 04/06/21 04:10 PM. Reason: typo