Originally Posted by Tuco
Originally Posted by etonbears
Sure, Tuco, but that just sounds like making TB apply to all players when one player enters TB
Nah? It's the exact contrary of it. I said that when a player enters turn-based mode you stop the CLOCK in the background, the one deciding how long a day (or night) is supposed to last. I never said you stop the real-time flow for everyone.

Oh, right, I misunderstood. Yes, that sounds like it would work without really affecting the MP flexibility. So that's one less reason for not adding D/N.

So that just leaves player popularity and engine limitations as excuses smile