Ultima VII, Arcanum and Gothic HAD some NPC scheduling, though.
I was specifically listing games that didn’t.

Also, Bloodlines had no day/night cycle. It was set on a perpetual night (not canonically, but in practice).

I honestly can’t remember what Kotor and both the NWN did with day/night (if they had it at all) despise playing them years ago.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN