Originally Posted by Wormerine
Perhaps, it could encourage players to optimise (use max spells before long rest, not spam long rest if unnecessary). There are scenarios where it could go wrong (food too hard to get, too fiddly to manage, too much food required on higher levels) but I wouldn’t be worried about that stuff. If anything it sounds more like “fluff” mechanic, that hard limitation - it should help in encouraging fun gameplay habits though.
Interestingly enough I think this system may actually incentivize me to use a long rest more often than i currently do, as it would finally stop from making it feel like I'm "cheating the system" while doing so.

Last edited by Tuco; 09/07/21 07:57 PM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN