Originally Posted by mr_planescapist
Uh, that WotR solution is great in my book. Actually penalties for cheesing the game and over resting to beat everything. Resting becomes TONS more important. This adds a layer of thought to the game, changes the way you play. You have to be more cautious, care for what spells are used, not use all your potions, be more alert etc etc...One simple RPG <<restriction>> change that which brings out more strategy to the game. Good job Owlcat. Really glad they are not bowing to the <<we want everything easy, automatic and on a gold platter>> crowd.

Yeah, it's actually a fairly good solution, and rather elegant given the setting as well since regular hunting and camping isn't going to be a thing where the game's taking place.

And again it's somewhat lenient, especially given how many spell slots and abilities you'll be getting in that game due to how mythic feats work. You need a party member with high Knowledge Religion checks, because if you don't, you can probably only rest twice before hitting the first stat corruption point as opposed to 3-4 times.