And with “What about the poor devs who would have to rebalance” (a game that in the current state was never final to begin with and with most encounters still in a tuning phase) we have just hit the bingo card of the recurring arguments.

Because apparently Larian can implement fifteen difficulty settings in each one of their games, including one for vegetables who expect just to breathe as the game solves itself, but asking to support a larger party in lines with the standard of the saga is peak entitlement.