... there will be more inventory management (and for many players that is not fun, for example I find equipment managment for anyone but my main character boring and tedious), ....
And this is exactly why options are a good thing, and the more options there are the better for everyone.
I LOVE inventory/equipment management. Love it, love it, love it. It is a HUGE part of the fun of playing an RPG for me, and part of (alongside exponentially more party interactions) why I love party-based RPGs over solo-play RPGs. I kid you not, a good 25% of the time I spend playing these games is spent on messing around with the equipment of my party, trying different combos of equipment on different party members to attain an 'optimal' sweetspot of equipment distribution.