Perhaps I was being a little flippant and dismissive of the point blackheifer was making. I mean I get it. The essential irrationality of wanting the new thing to be just like the old thing, or for it to capture some fleeting feeling from 20 some odd years ago (trust me, we're all old by now lol.) But honestly, they opened the gate on this one, when they decided to make a sequel in a beloved franchise, instead of just creating "New D&D game X."