Originally Posted by dreambled
Originally Posted by Thrythlind
In order for rogue to be where I want it to be, means a lot of effort has to go into the non-combat part of the game. Tricks and puzzles, traps, intrigue, all that stuff. I create rogues for shenanigans not combat. That said, the two subclasses of rogue I most want are both Xanathar rogues (Inquisitive and Mastermind) so not likely to happen.

I can't help but wonder what they're going to do with Assassin, arguably the worst subclass depending on the type of game you're in.

Assassin has some serious infiltration power. But that requires an intrigue hefty game.

Like Lords of Waterdeep vs Manshoon levels of intrigue. It's powers hinge around some long-term plots which is REALLY weird for a core-PHB player option.

Mastermind and Inquisitive are both intrigue/investigative heavy too, but hinge sooo much less on long-term stuff.