That's the first time I've seen that Disco Elysium video, and I am now reminded that I bought it nearly two years ago but never got around to playing it, even if I already recognize how genius that game's writing is. That talk at the beginning as I am watching the video about the position of dialogue boxes is actually really fascinating, and I agree that it's a far better approach.

I wonder how much Disco Elysium has sold? I know it got a huge boost out of winning the most awards at the VGAs two years ago.

Last edited by Saito Hikari; 13/08/21 12:55 AM.