If we really have to collect and manage food items, they should use Rations.

A single stackable food item in your inventory instead of 30 different ones. You could see at a glance how many long rests you can do. Larian's inventory UI is hideous, and the billion different food items and myriad worthless collectibles is really weird game design. Who enjoys dealing with all that junk filling your inventory??? How is choosing whether to eat an apple, potato or cheese interesting gameplay?

When the party finds a place with food, they could rest there without expending their rations or perhaps convert different suitable long lasting food items into rations.

Last edited by 1varangian; 15/08/21 01:29 PM.