Originally Posted by VenusP
It is a thing many (if not all) indy developers hugely underestimate thus failing to introduce the world which will end up a living thing.
Haha, I am not sure if it is "underestimating" or simply a budget. A good ambient sound design can make the world feel much more alive then it actually is, true enough.

I didn't get annoyed by music, but I do notice it.