Time for an update!
A couple of basic comparison shots that I picked up and put together while I was setting up for this post, first of all:
While setting up I found myself looking at the base models again, and I felt compelled just to get fresh images here, as case studies. These are not the models of natural-looking, healthy creatures. All of the existing commentaries apply; hip width and depth ratios are too wide and deep, to a borderline deformed state. When viewed along with the design of the legs, the height scale, the size of the head and the chest depth, this creates a very strong impression of neoteny or dwarfism, not of a naturally healthy creature. Both models, but male halflings in particular, are extremely top-heavy, and bear the head and shoulders (and in the female case, distended bust) of a human-sized creature; larger, in fact, than out human-sized models, which brings me to the original point of today's post.
So... here's something that I haven't specifically drawn attention to except by proxy, but I feel it's worth mentioning as a point of order, regardless of any other changes that may or may not get made.
We've discussed the way that one of the issues with the models currently is that the heads are too large for the rest of the model, creating a number of problems. As I've mentioned earlier, the change that needs to be made is only a minor one, really – it doesn't need to be a huge alteration in order to (along with the other mentioned fairly small alterations in other places) remove the impression of neoteny/dwarfism/infantalism from the current models. Halfling heads can and likely should be Slightly
larger in relation to their bodies than the equivalent ratios for human-sized models... just not as much as they are right now. Where they are right now is borderline ridiculous.
In point... Right now, Halfling heads are Physically Larger
than the heads on human-sized models. I'm not talking about ratios compared to their bodies, here – I'm talking actual size. Their heads are tangibly bigger than beings twice their size. Here are some comparison shots:
My previous shots didn't do this comparison quite so directly, but here it becomes really clear to see, and it's terrible.
Halflings, male and female in this case, have the same hip and shoulder width and depth as their medium-sized counterparts, but they have also been made thicker and stockier as well, which overall means that these halflings actually have Larger
body dimensions than the medium-sized creatures.
Alongside this, it's clear to see that not only are their head proportions overblown for their own size... they are actually larger overall
than the medium-sized comparisons, and that is
So, to refresh and recap for those jumping into the thread without going through the rest of the thread, though I'd strongly encourage it for anyone who has read through this post this far (For those who have already been following along, there's nothing new in these points, it's just a recap on existing stuff for new-comers to the thread):
Last of all for today, a little bonus shot that I snapped while I was nipping characters through for the camp comparisons:
While female halflings sneaking around looks at least passably normalised for their models – or at least not too distended – Male halflings are another story entirely! They move with their hands out far, and wide, once again as though they are trying to hit pose marks designed for larger creatures. The result is a very odd-looking crab-claw, creepy-arm walk that just looks silly on them. In the process, there's something extremely upsetting going on with Feeron's hands here.... I suggested that he needed to see a cleric about those fingers, but he just ignored me and turned to sneak away again... and dear gods, sir, that made it even more unsettling.