Here is a detailed strategy guide for How to Kill Anything in One Round:
  1. Make a warlock or wizard. Be sure to get Witch Bolt. Summon Familiar (Raven)
  2. Recruit Wyll. Be sure to get Witch Bolt. Summon Familiar (Raven)
  3. Recruit Gale. Be sure to get Witch Bolt. Summon Familiar (Raven)
  4. Recruit Shadowheart. Have her memorize create water.
    Alternately, you can buy the staff of flowing water, but this still requires a 4th character's action, so might as well use Shadowheart
  5. Use ravens to blind target. Three ravens gives a pretty good chance to hit the blind. Also don't forget to stealth the ravens first so they have advantage on attack.
  6. Douse the target with water
  7. Your witch bolts do 2x damage to wet targets. A second-level slot witch bolt/level 3 warlock will do 4d12 damage. Plus the water puddle is electrified and will do an additional 1d4 lightning damage (doubled to 2d4 vs wet target) once per round.
  8. If target is still alive, you may use haste potions to either hit again with 2nd spell or use the auto-hit proc (which also does 2x damage vs wet targets, but base damage never changes from 1d12)


The total damage dealt, assuming just witch bolt x3 (no haste potions or other resources used), is 12d12 + 2d4

Each character, because of advantage on ravens, also has a roughly 10% chance to crit. Total possible damage cap is 24d12+2d4. So the possible damage range, assuming 3 hits, is:
14-296


Pew pew!

Last edited by Nebuul; 19/09/21 03:58 AM. Reason: Correction -- hex don't work!