Originally Posted by DragonSnooz
Originally Posted by Demoulius
Originally Posted by DragonSnooz
Originally Posted by Demoulius
Page 195 top left (part of the 'unseen attackers and targets' section handles attacking someone who cant see you: "When a creature can't see you, you have advantage on the attack."

When you attack someone while invisible for example you still have advantage. Because they cant see you. If you lose invisibility after the attack you dont keep the benefit, but thats besides the point. People can be aware of your presence and still get hit by advantage because they cant see you. Likewise, people can be aware of you but be blinded. Same thing, they might hear you or heck even smell you. But they cant SEE you. Advantage on the attack.

So uhm. No. Larian had it right and every group that says that people attacking others from the rear dont get disadvantage are actually house ruling it. If you go strictly by whats written. But every DM is free to play it as they feel fit. Just moving behind a person and getting free advantage is way to powerfull id say so I agree with them toning it down. But RAW. They had it right.
Quote
Combatants often try to escape their foes' notice by hiding, casting the invisibility spell, or lurking in darkness.

When you attack a target that you can't see, you have disadvantage on the attack roll. This is true whether you're guessing the target's location or you're targeting a creature you can hear but not see. If the target isn't in the location you targeted, you automatically miss, but the DM typically just says that the attack missed, not whether you guessed the target's location correctly.

When a creature can't see you, you have advantage on attack rolls against it. If you are hidden--both unseen and unheard--when you make an attack, you give away your location when the attack hits or misses.

It's heavily intended that you have to be hidden, invisible, or in darkness for these rules to apply. There are a lot of single sentences that can be taken out of context.

Also Larian's backstab was not one-to-one with the vision cone, so no Larian was not applying a "can't be seen, get advantage". It was very clearly borrowed code from Divinity: Original Sin 2.
It's the same reason why NPCs/Enemies currently have no sense of sound/hearing, borrowed code from Divinity: Original Sin 2.
It is not heavily implied that you have to be hidden. Now you are the one who it taking things out of context.

The part covers attacking someone when they cant see you, or beeing attacked while you cant see them. No where does it state that you need to be hidden to gain that benefit. It is the most common (and easy) way to gain it however.

Id love the sorcerer actually. Specially dragon sorcerer at least from RP perspective is interesting. Even if combat wise its not all that

Hidden, invisible, or in darkness is more than "hidden". This is why I directly quoted the PHB, where the rule is meant to be taken all together. An enemy can turn their head and can perceive around themselves. It's why the rules for Sneak Attack are written as they are. It's why the optional rule of Facing is written as such:

Optional Rule: Facing
If you want the precision of knowing which way a creature is facing, consider using this optional rule.

Whenever a creature ends its move, it can change its facing. Each creature has a front arc (the direction it faces), left and right side arcs, and a rear arc. A creature can also change its facing as a reaction when any other creature moves.

A creature can normally target only creatures in its front or side arcs. It can’t see into its rear arc. This means an attacker in the creature’s rear arc makes attack rolls against it with advantage.

Shields apply their bonus to AC only against attacks from the front arc or the same side arc as the shield. For example, a fighter with a shield on the left arm can use it only against attacks from the front and left arcs.

Feel free to determine that not all creatures have every type of arc. For example, an amorphous ochre jelly could treat all of its arcs as front ones, while a hydra might have three front arcs and one rear one.

On squares, you pick one side of a creature’s space as the direction it is facing. Draw a diagonal line outward from each corner of this side to determine the squares in its front arc. The opposite side of the space determines its rear arc in the same way. The remaining spaces to either side of the creature form its side arcs.

On hexes, determining the front, rear, and side arcs requires more judgment. Pick one side of the creature’s space and create a wedge shape expanding out from there for the front arc, and another on the opposite side of the creature for the rear arc. The remaining spaces to either side of the creature are its side arcs.

A square or hex might be in more than one arc, depending on how you draw the lines from a creature’s space. If more than half of a square or hex lies in one arc, it is in that arc. If it is split exactly down the middle, use this rule: if half of it lies in the front arc, it’s in that arc. If half of it is in a side arc and the rear arc, it’s in the side arc.

To not be seen by an enemy requires more than walking behind them. If you move behind an enemy, they turn to face you. Unless the table adopts an optional rule.

If you have something credible to go with, feel free to DM me.
Lol you are the one bringing up optional rules and concepts from previous editions. If someone is surrounded they cant face towards everybody. Heck even 2 people attacking from opposite sides mean he cant see 1.

Whatever, il say again: they implemented the literal RAW interpretation of the rule. And then they removed it when feedback about ir showed up saying it was a bit much. What you are referring to is beeing noticed, not seen. Someone can try to sneak stealthily and be noticed by making noise without beeing seen. Youd would know hes there, but if he can attack you from that position wihout becoming visible to you hed get advantage. And yes you can notice someone without seeing them in which case their stealth (if they were trryng to be stealthy) would be broken to you.

You could be attacked by a hunky noisy rusty mecha that you could hear coming from a mile away but if you couldnt see him with your eyes hed get advantage.

Back on topic...

Do we got any proof other then 'something magical' is coming because in dnd that doesent really narrow classes down alot tbh xD