I'm definitely on team down-with-the-inconsistencies. The silliness of the squirrels? If you were playing around the table, and you told the DM you cast speak with animals to ask the squirrel what's up, and you got those responses, your DM just did a damn fine bit of DMing.

Alfira as others mentioned is a great example. This stuff brings texture. I'd be disappointed in a CRPG that didn't have some silliness and texture and moments that are less about the story than a kind nod from the story-makers saying "we thought you'd enjoy this."

You're 100% free not to enjoy it. Once you've talked to all the squirrels and cows and whatnot, if that's not for you, now you know, don't bother with them in the future. For me, I think it's a really nice touch, it makes it feel like real D&D when people aren't being too serious about.