The problem with the 'EA for testing mechanics' argument is that we can currently only test a tiny set of *low-level* mechanics. Characters play very differently as they level in 5E. I would like to play some higher level classes/content to see how the game systems/mechanics scale. Instead, we haven't (and may not) see *any* of that. That is concerning - given how messed up many system are at levels 1-4. The assumptions seems to be: if we can get it working with levels 1-4 (which have limited complexity) then it will just work for more mechanically complex higher level play. I don't think that follows at all.

Last edited by booboo; 25/10/21 12:56 PM.