Originally Posted by Dexai
Originally Posted by JandK
NARRATOR: You've freed her from the pod, and now you notice that she wears onyx jewelry. There are also black circles on the shoulders of her armor. This can only mean one thing. She is a cleric of evil incarnate, a follower of Shar, the terrible goddess who is bent on destroying all things throughout the multiverse. This person is worse than the mind flayers who abducted you.

1. [Attack]
2. I also think all things should be destroyed. Hi, I'm Tav.

*

There you go, Larian, fixed it for you. It's sure to be a great game now.

Yeah, sure. The only way to do anything is in the worst way possible. Tell me, did you take a class in arguing in bad faith or does it just come naturally to you?


I'm listening. I'm trying to understand where you're coming from. But I don't.

What you call the worst way possible... is my response to what I consider to be some of the worst ideas I've heard. And I mean that in all good faith, 100%. I truly think the suggestions I've heard so far have been really bad, and I'm hoping Larian doesn't go down that road. It's like a lot of people here are big on rigid archetypes and world-building, but fall flat when it comes to fundamental storytelling.

I mean, these are games I would never want to play in.

I love the game that Larian has designed thus far. We have a reason to travel with Shadowheart, and we're learning more about Shar as we go along. Doing it this way will allow us to organically develop our opinions about the goddess without coming into the game with a bunch of preset conclusions.

Last edited by JandK; 31/10/21 07:45 PM.