"Good is good. Bad is bad. Good, bad, good, bad, good... Bad... Good.". Thumb Wars.

Everyone has choices. Every day. Will you do good? Will you do bad? Regardless of race.

Vegetables are good. Cake and candy are bad. Eat veges. Good. Eat candy. Bad.

Love people. Good. Hate people. Bad.

Society promotes love and respect. Good.

Society promotes violence, slavery, hate and murder. Bad.

Interestingly, many don't call something bad until it hurts them. "A violent society isn't bad. They have just as much right to live their way as I do.". Until they invade, butcher the person's family and cart them off as slaves.

Just because a character is a drow, that doesn't make them bad. However, if most Drow society is violent, cruel and vicious, it makes sense that people will instinctively not trust them on sight, maybe even kill them.

I think Larian set up the story well. If you play a Drow and help save the grove, you gain their trust. Otherwise, they would not even consider trusting you.

That said, if a race like gnolls eat people, and naturally crave humanoid flesh, that's bad. If a gnoll chooses to not do this, great. That's a good gnoll. But if they are few and far between, it's pretty safe to call the race bad.

Last edited by GM4Him; 23/12/21 01:38 PM.