Not trying to derail the thread, but I am curious how many of you who have issues with killing children in the game are roleplaying as mostly yourselves? If you were to put yourselves completely in the shoes of someone who grew up thinking all goblins are evil and need to be wiped out, or someone who hates thieves and wants to see them all executed or is following orders in a combat situation, would you still have a similar emotional response?

Originally Posted by GM4Him
but with the goblin kids, you have to kill them or they bring reinforcements
Maybe they could change it so they run out a side tunnel instead of getting reinforcements? Just throwing out ideas that should give options for both the kill and no kill types. I do not care one way or the other personally.