Not quite, Sozz. Good, evil and neutral were supposed to be imbued with their alignment from birth/creation. So, if goblins were, by nature, born aligned to evil, it would be hard to be good. And vive versa. If a being was born aligned to good, they would find it hard to be evil.
But that doesn't seem to be the way the game is anymore. You now decide. Are characters good or evil because of alignment, or is alignment dictated by character choice? If by choice, then no race is truly good or evil now. Right?