"Shove is successful, you can choose to either knock the target prone or push the target away by 5ft"
I absolutely love the improvement with patch 7
Playing around with the Barb, I decided to utilize shove more often.
I'd recommend allowing a choice of shoving for distance or shove in order to attempt condition prone.
As it is, the animation shows the target flying back, landing prone, then standing on the same sequence. They should have to use their turn to stand or move.