Originally Posted by JandK
Originally Posted by GM4Him
You keep talking like the clock is a fundamental element of chess.

It absolutely is fundamental. Do you even play chess?

In chess, the most important thing is seeing ahead as many moves as possible. This requires thinking through several different possibilities.

Perceiving deeply into a game of chess requires time. The more time you have to think, the more time you have to consider future moves and thus make better moves yourself. This is known.

A clock provides a restraint. It restricts your time to think. It keeps you from seeing as deeply into the permutations.


Just like having more rest time makes BG3 easier, so too does having more time to think make chess easier.

It's an obvious comparison anyone should be capable of understanding.

I do play chess. The clock is not a fundamental aspect of the game. It is for competitive play, but not the game itself. I can play chess without a clock.

Long and Short rest limitations are fundamental to playing D&D. That's why I equated it to Chess and the queen's restrictions. Because restricting the queen is fundamental to the game.