Originally Posted by 1varangian
Originally Posted by LukasPrism
Having lost rests interrupted by baddies is almost a staple of D&D. Really hope we get some random encounters in the final release.
Or at the very least having to somehow work your way to a safe place to rest when in a hostile location.

When you're in a dangerous place with monsters crawling about everywhere but always have that convenient button to teleport to complete safety to rest... it's not really a dangerous place at all. It's just a big immersion fail for me.

On that note I'm curious to see if they'll implement Leomund's Tiny Hut at all, it becomes redundant with the teleport to camp

Feel free to steal my profile pic if you feel the same way. Let's show some solidarity.