Originally Posted by Ragitsu
A very MMORPG-esque item...
I feel like this is just the tip of the iceberg now that the door has been opened for this kind of item design.

They said early on that magic items would be like in D&D. Rare and impactful. Which I like a lot about D&D. But now we are starting to get flooded with magic items with all kinds of homebrew conditions and properties that don't feel like D&D magic items anymore. It's starting to feel more like Divinity or Diablo where magical junk is everywhere and you upgrade equipment slots constantly. I hate the mind numbing item grind in an RPG. It makes the items boring and forgettable.

Not cool.