You're missing the point.

Let me put it like this. If you play a Mario game, you expect to be able to pick up enemies throw them twirl them around jump on their heads and other ridiculous comical antics. The bulk of the game has these antics. It's not serious. It has a story, there's character interaction, and so forth, but you wouldn't call it a serious RPG even if you're playing paper Mario. The game is designed to have lots of ridiculous mechanics that are funny and fun and comical and not serious.

The original BG games were not designed to be overpoweringly comical. Yes, there were a few mechanics and items in the game that you could get that may have been able to be used as gimmicks. Yes, there were some things that were just broken and if you discovered those things you could have used them to beat the crap out of serious enemies.

The question was posed to me, why do I think that this game should be serious? What made me think that it is supposed to be a serious RPG? My answer is the tone and style of the original games was serious. It was not a Mario style game. You didn't have the ability to shove enemies off buildings 30 ft from the edge, or any of the other ridiculous things that I've mentioned a thousand times.

The developers laugh and think it's clever strategy to be able to do these ridiculous things in the game as if they are not taking it seriously at all. It's like they are purposely developing the game to be a Mario style game where you are meant to have the ability to do the absolutely ridiculous absurd things that you can currently do in the game just because it's slapstick humor.