I also agree about not having ridiculous, repetitive random encounters. But I also hate the fact, with Larian games in particular, that once you clear an area, or all of the areas in an "Act" you've essentially destroyed every living creature in that location. That seems silly.
There are certainly more goblin patrols, bandits, wolves and just other creatures in general that you would encounter if you're wandering around.

I guess I just enjoy open world games that have an overall objective more than a story that someone else wrote and I'm just tagging along rolling dice.
I prefer the chance to actually fail, lose, choose wrong, and then actually miss out on something rather than always getting to eventually win at everything on the way to the predetermined victory montage.
But that' s me and my GenX mentality I guess.