Have to think about long rest a bit more After all this discussion (even if I still think cool random encounters or events are the best solution), but I totally agree with short rests.

Still not sure about the limitation between long rest but about making short rests more coherent and more interresting with hit dices, I fully agree.

Now that I know the rules and have seen Solasta, I can't understand why Larian decided to go with this uninterresting "gameplay mechanicless" heal me button.

Last edited by Maximuuus; 03/04/22 06:20 AM.