Originally Posted by MyrddinDerwydd
Adding some more feedback for the notes on on mage hand, because this is absolutely infuriating, on top of the 'can't multi summon' issues.
Has there been any feedback from Larian at all about this? Being limited to only one summon completely breaks several core builds and in some cases even entire classes; it's a baffling decision that causes so many problem without improving the balance or gameplay one iota.

I would call the one-summon limit the single worst part of BG3's spell system. It arbitrarily guts an entire style of play, without even the slightest explanation as to why, and it causes constant bugs and issues with things like familiar and mage hand due to them arbitrarily counting as summons. None of the system was designed or balanced with this arbitrary and frustrating limitation in mind - such a poorly-considered choice.

Last edited by ZetaZeta; 20/04/22 06:45 PM.