Originally Posted by mrfuji3
Originally Posted by Archaven
on short rest wizard only could replenish their spell slots. what about other casters like divine? only just 1 long rest per day and most caster spells are prepared. i'm not sure what to think of this. its probably means casters should just stay out of range and use their bow/crossbow. only use some buffs or nukes on some difficult battle. also i find some spells duration a little too short which makes caster really not that appealing. anyone correct me if i'm wrong. the shield spell is a reaction and only useful for 1 attack.
Wizards (in 5e and BG3) are long rest casters, just like practically all other casters. Only warlocks replenish slots on short rests. If you're suggesting that Larian rebalances BG3 such that wizards become short rest casters, why not other casters too? If you're just referring to wizard's Arcane Recovery, that's only 1 slot per day during a short rest, which is a relatively small effect comparable to clerics getting their Channel Divinity back.

Warlocks replenish their spell slots on short rest by design; correspondingly they only get 2 spell slots whereas other casters get 6+. Warlocks are expected to expend all their slots between short rests (short-rest-based class) while other casters have to ration all their slots over the entire day (long-rest-based class).

All casters have unlimited castings of their known cantrips, which are likely more powerful than any non-magical ranged weapon given that the attack roll bonus/save DC is dependent on their spellcasting stat while weapons use (presumably lower) Dex. I typically recommend that all casters take 1 attack-roll cantrip and 1 saving-throw (damaging) cantrip for this reason.

The Shield spell lasts until the start of your next turn. It is a very powerful spell: +5 to your AC is huge considering the bounded accuracy of 5e, and you'll never waste shield because you get to know the attack roll before casting it. Additionally, at higher levels your other level-1 spells often become less effective, but Shield remains a powerful option and only uses your (often-unused-by-casters) reaction.

yes i was actually referring to wizard arcane recovery. since wizard has the the privilege to replenish spell slots, why not other caster too? what i'm pointing out here is that caster seems to be on the losing side as those spells need a long rest to be replenished. that makes saving up spells only for more difficult battles (which meta gaming is required). yes cantrip seems like really a good solution for unlimited castings where older dnd versions where they dont have any and martial characters > caster as they can just basically swing their swords infinitely. correct me if wrong but cantrip damage are actually lower. currently playing solasta, i have my wizard actually using crossbow. i have same DEX score as INT which makes range attack viable (not to mentioned +2DEX bonus for scalemail).

i would have like shield having a duration like pathfinder. but now instead the shield block per attack. this is all good if there aren't many monsters around. but if you were to be swarmed, that shield isn't a good idea. also i kinda dislike concentration. most of cleric spells are concentration. after casting bless, you can't cast any other spells. it's so restrictive. also concentration broken if getting hit. man i kinda hate this concentration mechanic really deeply now.

i kind of really loving solasta now for the reactions. that reaction for smite, for channel divinity, for shield, for block (paladin protection) are so flavorful. now when comparing to baldur's gate 3 it seems like outright insulting if larian isn't implementing the same. also that counter-spell had me like.. wow.

Last edited by Archaven; 27/04/22 05:47 PM.