due to the problem with concentration i find alot of stuffs are not being used and hence more party characters defintely helps. for one putting a sorceror? for twinning that may be really great. Btw.. i'm not sure how action surge works in baldur's gate 3. actually i havent try action surge in solasta either. so if action surge grants additional action in one turn that means a fighter with 2 attacks can have 4 with action surge. as extra attacks are based on attack action. so having 2 actions would mean having 2 attack actions. how is it supposed work actually?
You have it correct. Action surge gives you a second full action, so if the attack action normally gives you two attacks, you can have two additional attacks, or use that other action for something else. However, it does not give you an additional Bonus Action.
if that's the case fighter is far superior than other martial classes. even paladin wouldn't be able to match fighter damage at higher levels? also action surge is per short rest. in dnd5e it seems like there's no limit to how many short rest you can take. dual-wielding on the other hand seems really bad to me. was wondering if the off-hand weapon procs elemental damage? it seems in solasta the off-hand weapon doesn't proc elemental damage. correct me if i'm wrong? if it procs elemental damage then dual-wielding maybe better than two-handed weapon. my ranger in solasta currently is dual-wielding 2 longswords one with 1d8 lightning and the off hand is 1d8 cold damage. however i don't seem to see the cold damage being proc. i have previously tried a rogue for few levels and then i abandon the party. rogue seems very bad at damage compared to my pally that burst down bosses fairly quickly.
also that makes multi-classing with fighter would be really strong. just 5 levels in fighter with action surge could net 4 attacks per turn excluding haste. not sure follow-up strike is a solasta thing does bg3 has it?