Originally Posted by SerraSerra
yeah kinda bothers me that they prefer spending 1000's of monies on voice acting stupid lines of secondary npc's buried in an infamously large number of 'permutations' instead of going all in on the overall in-game universe 'immersiveness'. Seems weird to invest so much in lines of text many players will never even experience while the in-game world which all players have to experience is seriously lacking in terms of its representation. Players need to make abstraction of time-space, suspend disbelief for teleport stones, accept obvious plot armors to have vamps running around in the day, etc. etc. etc. but hey, that random npc with nothing to say or offer has fully acted voice lines and ray-tracing in his farts. No schedule though, that's too much...
As much as I enjoyed the EA, this post is too true. Except for the vampire point, as I expect Astarion not having a problem with vampirism has more to do with Netherese Shadow Magic in the tadpole than the tadpole itself.


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