oh, another one I just remembered. BG1/2 and Icewind dale still have better item flavour text than BG3 atm. They need to write these so that any non standard items gains a unique feeling trough it's backstory. Like maybe I want to wear the Baldurian shield, not because of it's ability to reflect beholder rays, but simply because I made it as an adventurer and I want to show of what crazy stuff I've bought at the adventurers market. This shouldn't be so hard, either tie in with main story, or give items a seprate story of their own (e.g. connect items to the region to tie in with world, or simply relate them to a character that died long time ago and has no real connection to this story but at least give the items a self-contained backstory and 'raison d'être'.