Kirkwall was the setting of Dragon Age II. It was a densely packed urban setting, with a lot of verticality. If I'm remembering it correctly, it was a built on top of mines, during the Tevinter Imperium this made it a major entrepot for slaves, with a lot of those trappings still present in it's design and aesthetic, giving it a very realized history of oppression and class conflict that played well into the overarching narrative of DA:II.

Considering how miserable mining was during the Roman Empire, the idea of what slave mines in a fantasy, blood-magocracy, Roman Empire is interesting.

And I also liked about DA:II that apart from a few short jaunts, inbetween acts, the game takes place in one setting, and over a long period of time, allowing for decisions and characters to develop over time.

Last edited by Sozz; 28/06/22 06:07 PM.