Originally Posted by GM4Him
Yeah. I gotta agree. Pre-planning all your reactions is going to be a lot more of a pain in the butt in the long run, and for what? Just so you don't get a popup when a reaction could potentially be triggered?
Imagine the amount of minutes WASTED in total, over an entire playthrough, when at every turn you'll have to spend a certain amount of time pre-planning to react to things that may as well never happen. selecting specific target that may as well never do what you were expecting them to, only to spare yourself the "trouble" of doing something like "Left click to confirm, Right click to pass" when a reaction comes out.

Last edited by Tuco; 22/07/22 06:47 PM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN