Originally Posted by mrfuji3
Edit: It's not about making the "best" decisions. It's about having Full Control over your characters, also considering time required to give a certain level of control.

I guess it is because ALL your exemples (in which you always know what's coming next) attempt to prove that you could make a better choices with pos-up wink
You'd probably have to change a few things at every combats, obviously (mostly targets). But don't forget that most of the examples given in the previous pages are all about the wizards and eventually the sorcerer...

Last edited by Maximuuus; 22/07/22 09:12 PM.